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Splash Damage >> Jobs >> 3D Art Test

3D Art Test

Click to enlargeApplicants should consider attempting this art test to prove that they can handle a full asset creation workflow including modeling and texturing. Please create a game-ready asset based off the concept provided, to these specifications:

  • Low-poly model with no more than 1000 triangles
  • 512x512 diffuse map (with alpha channel for transparency if needed)
  • 512x512 normal map
  • 512x512 specular map (with alpha channel for reflection masking if needed)
  • Object should be textured in a realistic weathered style
  • Optional wall texture and floor texture to surround the water cooler.

Art test submission should include large, good quality images of:

  • The finished textured low-poly asset
  • The low poly mesh with wireframes
  • Any high poly source models used
  • Flat texture sheets (diffuse, normals, specular).

Please present your work in a hardware renderer (e.g. application viewport or game engine screenshot). Do not use ray-tracing or advanced lighting solutions to present your work.

Send your images as a ZIP file attachment in an email to jobs@splashdamage.com.