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Splash Damage >> About >> The People

The People

The people who make up Splash Damage's talented team hail from over a dozen different countries, including faraway kingdoms like Canada and Australia, as well as closer - but no less foreign - places like Scotland and Liverpool.

Click a name to find out more about that person. Profiles with the Profile features staff interview icon are extra fancy and feature an interview and a few other goodies.

Paul 'Locki' Wedgwood - Owner / Creative Director
Arnout 'RR2DO2' van Meer - Technical Director
Richard 'Fluffy_gIMp' Jolly - Media Director

Aaron 'Hoffa' Hoffman - Lead Environment Artist
Arne Olav 'ao' Hallingstad Profile features staff interview - Programmer
Aubrey 'Bezzy' Hesselgren Profile features staff interview - Technical Game Designer
Ben 'mantegra' Davis - Artist
Ben 'Randles' Hopkinson Profile features staff interview - IT Manager
Chris 'Hauser' Bull - Animator
Chris 'Thematic' Dawson - Producer
Chris 'peaceful warrior' Sweetman Profile features staff interview - Audio Director
Dave 'Captain ducks' Johnston Profile features staff interview - Level Designer
David 'Torchy' Edwards - Level Designer
Dean 'Deano' Calver - Lead Programmer
Edward 'Bongoboy' Stern Profile features staff interview - Senior Game Designer
Fabio 'pappagheno' Bonvicini - Animation Technical Director
Flavius 'Flawe' Alecu Profile features staff interview - Programmer
Georgi 'Calader' Simeonov - Concept Artist
Gordon 'digibob' Biggans Profile features staff interview - Senior Programmer
Jared 'jRAD' Hefty Profile features staff interview - Senior Programmer
Jiri 'JFK' Kristek Profile features staff interview - Production Coordinator
Joanne 'Bossyboots' Eldon - Office Manager
Joe 'Rex-TheGrunt' Gibson - Production Assistant
Laurel 'Tully' Austin Profile features staff interview - Concept Artist
Lloyd 'LloydM' Morris - Level Designer
Luis 'Leftie' Alvarado - Programmer
Manuel 'katzeimsack' Virks Profile features staff interview - Environment Artist
Mark 'static_mover' Lack Profile features staff interview - Senior Environment Artist
Matt 'Anti' Lowe - Production Coordinator
Mattias 'dof' Engström - Technical Designer
Miroslav 'Draska' Slowik - Level Designer
Olivier 'nosebone' Leonardi Profile features staff interview - Art Director
Paul 'MoP' Greveson Profile features staff interview - Technical Artist
Paul 'digs' Saunders - Senior Designer
Stephen 'malarky' Gaffney - Development Manager
Steve 'badman' Hessel - Community Relations Manager
Terry 'Salteh' Seidler - Occasional Honourary Intern Associate Producer
Tim 'spacemonkey' Appleby Profile features staff interview - Lead Character Artist
Tim 'Huntle' Rose Profile features staff interview - Production Coordinator
William 'Smooth' Richens - Production Tester

Staff Interviews

Every once in a while, we interrogate one of our own and put their answers up for all the world to see. Below is a collection of all the staff interviews we've done so far:

Art

Tully katzeimsack static_mover MoP nosebone spacemonkey

Programming

ao Flawe digibob jRAD

Design

Bezzy ducks BongoBoy

Audio

peaceful warrior

Production

Randles JFK Huntle

More to come!