Things You Were Too Afraid to Ask: Linus ‘Lanyo’ Lidberg
July 6, 2009
The latest staff member to roll around under our text-based magnifying glass is Character Artist and more-than-occasional hat wearer Linus ‘Lanyo’ Lidberg. Linus previously game-developed Conflict: Denied Ops and a few other bits at Pivotal Games and is now one of the guys behind the highly customizable characters in our latest game BRINK.
To find out more about Linus, how he arrived in the industry, his work at Splash, and how Quake II exploded his phone bills, check out the full interview in this profile.